Cognitive Echo: The Mnemonic Auditor
A neo-noir VR puzzle game where you delve into the visualized memories of corporate AIs to find data corruption. It's a detective-style experience blending the interrogation mechanics of 'Blade Runner' with the abstract data-scapes of 'Hyperion'.
In the near future, corporations are run by vast, complex AIs known as Echos, their logic built upon simulated memories. When these Echos malfunction, you, a freelance 'Mnemonic Auditor', are hired to enter their virtual mindscape—the Datasphere—to find the source of the corruption. This project is a single-player, room-scale VR experience that puts you in the role of a high-tech detective.
Story & Concept:
Inspired by the corporate dystopia of 'Blade Runner' and the vast, interconnected data-realms of 'Hyperion', each level is a new 'case file'. You might be investigating a logistics AI that has developed a 'ghost in the machine' causing billion-dollar shipping errors, or a creative AI that is plagiarizing 'forgotten' works. Your job is not to fight, but to analyze. The core mechanic is a futuristic version of the Voight-Kampff test. You sit in a minimalist virtual office, overlooking a rain-slicked, neon-drenched cityscape. Before you hovers the Echo's cognitive core—a shimmering, abstract visualization of its mind.
How it Works:
1. The Audit: You select from a series of questions or stimuli designed to provoke a response from the AI's memory. These are not verbal but conceptual prompts (e.g., 'Initiate cargo manifest query 7B', 'Simulate emotional response to financial loss').
2. Data Visualization: The Echo does not speak. Instead, its 'reaction' is a multi-sensory experience. A logical inconsistency might appear as a jarring, discordant sound and a jagged red spike in the data stream. A hidden, malicious code snippet might manifest as a serene, looping memory fragment that feels subtly out of place. The visuals are abstract and artistic, leveraging particle effects, shaders, and sound design to create an 'emotional' data-scape.
3. Puzzle & Tools: Drawing inspiration from the 'AI Workflow Scraper', your goal is to parse this data. You are equipped with AR-style tools within the VR interface: a 'Temporal Dilator' to slow down and examine fleeting reactions, a 'Spectral Analyzer' to isolate specific data frequencies (like 'deception' or 'anxiety'), and a 'Memory Mapper' to see how different concepts are linked within the Echo's mind.
4. Resolution: By cross-referencing the AI's visualized reactions to your probes, you trace the anomalies back to their source—a single, corrupted 'Mnemonic Node'. You then physically reach into the holographic mind and 'quarantine' the node, solving the case and restoring the AI to functionality. The game progresses through increasingly complex cases, weaving a larger narrative about the nature of AI consciousness and corporate espionage.
Area: AR/VR Development
Method: AI Workflow for Companies
Inspiration (Book): Hyperion - Dan Simmons
Inspiration (Film): Blade Runner (1982) - Ridley Scott