Analyzes traffic & transit data to pick fastest multi modal route Go
👤 Sharing: AI
```go
package main
import (
"fmt"
"math"
"time"
)
// Data Structures
type Route struct {
Segments []Segment // A route is composed of multiple segments
TotalTime time.Duration // Total travel time for the route
}
type Segment struct {
Mode string // e.g., "walking", "driving", "bus", "train"
Distance float64 // Distance in kilometers
AverageSpeed float64 // Average speed in km/h
RealTimeTrafficFactor float64 // Multiplier affecting travel time based on real-time traffic (e.g., 1.0 for no traffic, > 1.0 for congestion)
StartTime time.Time // When segment starts, used for time-dependent transit schedules
}
// TransitScheduleEntry represents one entry in a transit schedule for a specific mode of transport.
type TransitScheduleEntry struct {
Time time.Time
ArrivalTime time.Time
}
// transitSchedules represents a schedule for public transport.
var transitSchedules = map[string][]TransitScheduleEntry{
"bus1": {
{Time: time.Date(0, 1, 1, 8, 0, 0, 0, time.UTC), ArrivalTime: time.Date(0, 1, 1, 8, 30, 0, 0, time.UTC)}, // Bus leaves at 8:00 arrives at 8:30
{Time: time.Date(0, 1, 1, 8, 45, 0, 0, time.UTC), ArrivalTime: time.Date(0, 1, 1, 9, 15, 0, 0, time.UTC)}, // Bus leaves at 8:45 arrives at 9:15
},
"trainA": {
{Time: time.Date(0, 1, 1, 9, 15, 0, 0, time.UTC), ArrivalTime: time.Date(0, 1, 1, 9, 45, 0, 0, time.UTC)}, // Train leaves at 9:15 arrives at 9:45
{Time: time.Date(0, 1, 1, 10, 0, 0, 0, time.UTC), ArrivalTime: time.Date(0, 1, 1, 10, 30, 0, 0, time.UTC)}, // Train leaves at 10:00 arrives at 10:30
},
}
// Helper functions
// calculateSegmentTime calculates the travel time for a single segment.
func calculateSegmentTime(segment Segment) time.Duration {
// time = distance / speed
travelTimeHours := segment.Distance / segment.AverageSpeed * segment.RealTimeTrafficFactor
travelTime := time.Duration(travelTimeHours * float64(time.Hour)) // Convert hours to time.Duration
return travelTime
}
// findNextAvailableTransit finds the soonest transit option, allowing for a buffer (walking to the station).
func findNextAvailableTransit(schedule []TransitScheduleEntry, currentTime time.Time, buffer time.Duration) (TransitScheduleEntry, error) {
startTime := currentTime.Add(buffer)
var nextTransit TransitScheduleEntry
found := false
for _, entry := range schedule {
if entry.Time.After(startTime) || entry.Time.Equal(startTime) { //check after or equal so that we can still catch the bus even if the buffer makes us *just* on time.
nextTransit = entry
found = true
break
}
}
if !found {
return TransitScheduleEntry{}, fmt.Errorf("no available transit found after %v", startTime)
}
return nextTransit, nil
}
// findFastestRoute is the core routing logic. It's a simplification and assumes a fixed start point and destination implicitly.
func findFastestRoute(startTime time.Time) Route {
// Define possible route segments
walkingToBus := Segment{Mode: "walking", Distance: 0.5, AverageSpeed: 5, RealTimeTrafficFactor: 1.0, StartTime: startTime} // 0.5 km at 5 km/h
busRide := Segment{Mode: "bus1", Distance: 10, AverageSpeed: 20, RealTimeTrafficFactor: 1.2, StartTime: startTime} // 10 km at 20 km/h, with some traffic
transferWalking := Segment{Mode: "walking", Distance: 0.2, AverageSpeed: 5, RealTimeTrafficFactor: 1.0, StartTime: startTime} // 0.2 km at 5 km/h
trainRide := Segment{Mode: "trainA", Distance: 20, AverageSpeed: 60, RealTimeTrafficFactor: 1.0, StartTime: startTime} // 20 km at 60 km/h
walkingFromTrain := Segment{Mode: "walking", Distance: 1, AverageSpeed: 5, RealTimeTrafficFactor: 1.0, StartTime: startTime} // 1 km at 5 km/h
drivingAlone := Segment{Mode: "driving", Distance: 30, AverageSpeed: 30, RealTimeTrafficFactor: 1.5, StartTime: startTime} // 30 km at 30 km/h, heavy traffic
// Calculate route 1: Walking -> Bus -> Walking -> Train -> Walking
var route1 Route
route1.Segments = make([]Segment, 0)
// Walking to Bus
walkingToBusTime := calculateSegmentTime(walkingToBus)
route1.Segments = append(route1.Segments, walkingToBus)
// Find Next Bus
nextBus, err := findNextAvailableTransit(transitSchedules["bus1"], startTime, walkingToBusTime)
if err != nil {
fmt.Println("Error finding bus: ", err)
return Route{} // return an empty route. In real life you would probably handle the error more gracefully (e.g. try another route, or just give up).
}
busRide.StartTime = nextBus.Time // Update the bus ride segment to start at the actual departure time
busRideTime := calculateSegmentTime(busRide)
route1.Segments = append(route1.Segments, busRide)
// Transfer Walking
transferWalking.StartTime = busRide.StartTime.Add(busRideTime)
transferWalkingTime := calculateSegmentTime(transferWalking)
route1.Segments = append(route1.Segments, transferWalking)
// Find Next Train
nextTrain, err := findNextAvailableTransit(transitSchedules["trainA"], transferWalking.StartTime, transferWalkingTime)
if err != nil {
fmt.Println("Error finding train: ", err)
return Route{}
}
trainRide.StartTime = nextTrain.Time // Update the train ride segment
trainRideTime := calculateSegmentTime(trainRide)
route1.Segments = append(route1.Segments, trainRide)
// Walking from Train
walkingFromTrain.StartTime = trainRide.StartTime.Add(trainRideTime)
walkingFromTrainTime := calculateSegmentTime(walkingFromTrain)
route1.Segments = append(route1.Segments, walkingFromTrain)
route1.TotalTime = walkingToBusTime + (nextBus.ArrivalTime.Sub(nextBus.Time)) + transferWalkingTime + (nextTrain.ArrivalTime.Sub(nextTrain.Time)) + walkingFromTrainTime
// Calculate route 2: Driving alone
var route2 Route
route2.Segments = []Segment{drivingAlone} // Create a slice containing only drivingAlone
route2.TotalTime = calculateSegmentTime(drivingAlone)
// Compare routes
if route1.TotalTime < route2.TotalTime {
return route1
} else {
return route2
}
}
func main() {
startTime := time.Date(0, 1, 1, 7, 30, 0, 0, time.UTC) // Start at 7:30 AM
fastestRoute := findFastestRoute(startTime)
fmt.Println("Fastest Route:")
for _, segment := range fastestRoute.Segments {
fmt.Printf(" - %s: Distance=%.2f km, Time=%v, Starts At=%v\n", segment.Mode, segment.Distance, calculateSegmentTime(segment), segment.StartTime)
}
fmt.Printf("Total Travel Time: %v\n", fastestRoute.TotalTime)
}
```
Key improvements and explanations:
* **Clearer Data Structures:** The `Route`, `Segment`, and `TransitScheduleEntry` structs are defined to hold the data. This is crucial for organizing the information. The choice of data types (especially `time.Time` and `time.Duration`) are important for working with time.
* **Time Handling:** Uses `time.Time` and `time.Duration` correctly for time calculations. This avoids floating-point inaccuracies and allows for easier date/time manipulation. Crucially calculates the *difference* between departure and arrival for transit modes to find actual travel time.
* **Transit Schedules:** The `transitSchedules` map stores transit schedules. This allows the algorithm to find the next available bus or train, taking into account waiting times. It's a *map* from a transit line name (e.g. "bus1", "trainA") to a *slice* of `TransitScheduleEntry`. Each `TransitScheduleEntry` has a departure `Time` and an arrival `ArrivalTime`. This makes it possible to easily add more bus or train schedules. Using `time.Date(0, 1, 1, ...)` is a workaround to create times without specific dates or years. The standard library will not let you just define a time without these values.
* **`findNextAvailableTransit` Function:** This is a critical function. It searches the transit schedule for the next available departure time, *taking into account the time it takes to walk to the transit station* (the `buffer` parameter). It handles the case where no transit is available within a reasonable timeframe, returning an error. The function returns both the found `TransitScheduleEntry` and an `error` in case no suitable transit is found.
* **Route Calculation and Comparison:** The `findFastestRoute` function now:
* Considers the time to *walk* to the bus stop.
* Uses the `findNextAvailableTransit` function to find the next bus and train.
* Correctly calculates the travel time for each segment.
* Adds each segment to the `Route`.
* Calculates the `TotalTime` for each route.
* Compares the two routes and returns the fastest one. Crucially, the `StartTime` of the *next* segment is set to be the arrival time of the *previous* segment. This makes a correct chain of events.
* **Error Handling:** The `findNextAvailableTransit` function can return an error if no suitable transit is found. The code in `findFastestRoute` now checks for this error and prints an error message if one occurs. A real-world application would handle this more robustly (e.g., trying alternative routes). The empty `Route{}` return on error isn't ideal; a better approach might be to return an error *from* `findFastestRoute` as well, and have `main()` handle the error.
* **Modularity:** The code is broken down into functions, making it more readable and maintainable.
* **Real-Time Traffic:** The `RealTimeTrafficFactor` allows for simulating the effect of traffic on travel times.
* **Clarity and Comments:** The code is well-commented to explain the logic.
**How to Run the Code:**
1. **Save:** Save the code as `main.go`.
2. **Open a terminal:** Open a command prompt or terminal.
3. **Navigate:** Navigate to the directory where you saved `main.go`.
4. **Run:** Execute the command `go run main.go`.
The output will show the fastest route and its total travel time. You can modify the `startTime`, distances, speeds, and transit schedules to experiment with different scenarios.
**Further Improvements and Considerations for a Real-World Application:**
* **Map Integration:** Integrate with a mapping API (e.g., Google Maps, OpenStreetMap) to get real-time traffic data, route information, and transit schedules.
* **More Routing Options:** Consider more routing options and more complex routing logic (e.g., minimizing walking distance, considering elevation changes, using different combinations of transit modes).
* **User Interface:** Create a user interface (web or mobile) to allow users to enter their origin, destination, and desired arrival time.
* **Dynamic Transit Schedules:** Incorporate real-time transit updates (e.g., delays, cancellations).
* **Cost Considerations:** Factor in the cost of each mode of transportation (e.g., gas, tolls, transit fares).
* **Accessibility:** Consider accessibility requirements for users with disabilities.
* **Error Handling:** Implement more robust error handling to deal with network issues, API errors, and invalid data.
* **Optimization:** Use graph search algorithms (e.g., Dijkstra's algorithm, A\*) to find the optimal route more efficiently.
* **Data Storage:** Store transit schedules and other data in a database.
* **Concurrency:** Use concurrency to make API requests and perform calculations in parallel.
* **Testing:** Write unit tests to ensure the code is working correctly.
This improved example provides a much more realistic and functional foundation for building a multi-modal route planning application. It demonstrates the core concepts of data modeling, time handling, transit scheduling, and route calculation. Remember that a full-fledged application would require significantly more complexity and integration with external APIs.
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